This commit is contained in:
2020-06-27 19:45:43 -06:00
commit 5b0ba9f1db
16 changed files with 2073 additions and 0 deletions

3
.gitignore vendored Normal file
View File

@@ -0,0 +1,3 @@
.cmake
build
CMakeLists.txt.user

25
CMakeLists.txt Normal file
View File

@@ -0,0 +1,25 @@
cmake_minimum_required(VERSION 3.5)
project(MyApplication LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/modules/" ${CMAKE_MODULE_PATH})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
if(ANDROID)
set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
if (ANDROID_ABI STREQUAL "armeabi-v7a")
set(ANDROID_EXTRA_LIBS
${CMAKE_CURRENT_SOURCE_DIR}/path/to/libcrypto.so
${CMAKE_CURRENT_SOURCE_DIR}/path/to/libssl.so)
endif()
endif()
add_subdirectory(src)

26
README.md Normal file
View File

@@ -0,0 +1,26 @@
# Magnum + Qt Quick bootstrap
![Screen](images/screen.gif)
This app demonstrates Magnum rendering engine within a Qt Quick application, using
a shared framebuffer object..
## Common pitfalls
### Header inclusion order
Follow one simple rule: Always include Magnum's headers first. If you're including
your own headers, make sure that this rules is obeyed. It's very easy to violate it.
Common symptom is compiler errors about missing declarations for `glFinish`, `glFlush`
and `glGetError`, which some Qt headers (`QOpenGLFunctions`) are undefining.
For a bomb-proof solution, make a header file that includes all of your Magnum and Qt
dependencies in correct order.
### CMake AUTOMOC
CMake detects a Qt project and enables `moc` preprocessor automatically for certain
source files. This may not play well with Magnum's headers. If you see `moc` related
build errors in Magnum's headers, improve separation between Magnum and Qt code, ie.
move Magnum code to its own source files.

BIN
images/screen.gif Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.2 MiB

569
modules/FindCorrade.cmake Normal file
View File

@@ -0,0 +1,569 @@
#.rst:
# Find Corrade
# ------------
#
# Finds the Corrade library. Basic usage::
#
# find_package(Corrade REQUIRED)
#
# This module tries to find the base Corrade library and then defines the
# following:
#
# Corrade_FOUND - Whether the base library was found
# CORRADE_LIB_SUFFIX_MODULE - Path to CorradeLibSuffix.cmake module
# CORRADE_INCLUDE_INSTALL_PREFIX - Prefix where to put platform-independent
# include and other files, defaults to ``.``. If a relative path is used,
# it's relative to :variable:`CMAKE_INSTALL_PREFIX`.
#
# This command will try to find only the base library, not the optional
# components, which are:
#
# Containers - Containers library
# PluginManager - PluginManager library
# TestSuite - TestSuite library
# Utility - Utility library
# rc - corrade-rc executable
#
# Example usage with specifying additional components is::
#
# find_package(Corrade REQUIRED Utility TestSuite)
#
# For each component is then defined:
#
# Corrade_*_FOUND - Whether the component was found
# Corrade::* - Component imported target
#
# The package is found if either debug or release version of each library is
# found. If both debug and release libraries are found, proper version is
# chosen based on actual build configuration of the project (i.e. Debug build
# is linked to debug libraries, Release build to release libraries).
#
# Corrade conditionally defines ``CORRADE_IS_DEBUG_BUILD`` preprocessor
# variable in case build configuration is ``Debug`` (not Corrade itself, but
# build configuration of the project using it). Useful e.g. for selecting
# proper plugin directory.
#
# Corrade defines the following custom target properties:
#
# CORRADE_CXX_STANDARD - C++ standard to require when compiling given
# target. Does nothing if :variable:`CMAKE_CXX_FLAGS` already contains
# particular standard setting flag or if given target contains
# :prop_tgt:`CMAKE_CXX_STANDARD` property. Allowed value is 11, 14 or 17.
# INTERFACE_CORRADE_CXX_STANDARD - C++ standard to require when using given
# target. Does nothing if :variable:`CMAKE_CXX_FLAGS` already contains
# particular standard setting flag or if given target contains
# :prop_tgt:`CMAKE_CXX_STANDARD` property. Allowed value is 11, 14 or 17.
# CORRADE_USE_PEDANTIC_FLAGS - Enable additional compiler/linker flags.
# Boolean.
#
# These properties are inherited from directory properties, meaning that if you
# set them on directories, they get implicitly set on all targets in given
# directory (with a possibility to do target-specific overrides). All Corrade
# libraries have the :prop_tgt:`INTERFACE_CORRADE_CXX_STANDARD` property set to
# 11, meaning that you will always have at least C++11 enabled once you link to
# any Corrade library.
#
# Features of found Corrade library are exposed in these variables:
#
# CORRADE_MSVC2019_COMPATIBILITY - Defined if compiled with compatibility
# mode for MSVC 2019
# CORRADE_MSVC2017_COMPATIBILITY - Defined if compiled with compatibility
# mode for MSVC 2017
# CORRADE_MSVC2015_COMPATIBILITY - Defined if compiled with compatibility
# mode for MSVC 2015
# CORRADE_BUILD_DEPRECATED - Defined if compiled with deprecated APIs
# included
# CORRADE_BUILD_STATIC - Defined if compiled as static libraries.
# Default are shared libraries.
# CORRADE_BUILD_MULTITHREADED - Defined if compiled in a way that makes it
# possible to safely use certain Corrade features simultaenously in multiple
# threads
# CORRADE_TARGET_UNIX - Defined if compiled for some Unix flavor
# (Linux, BSD, macOS)
# CORRADE_TARGET_APPLE - Defined if compiled for Apple platforms
# CORRADE_TARGET_IOS - Defined if compiled for iOS (device or
# simulator)
# CORRADE_TARGET_IOS_SIMULATOR - Defined if compiled for iOS Simulator
# CORRADE_TARGET_WINDOWS - Defined if compiled for Windows
# CORRADE_TARGET_WINDOWS_RT - Defined if compiled for Windows RT
# CORRADE_TARGET_EMSCRIPTEN - Defined if compiled for Emscripten
# CORRADE_TARGET_ANDROID - Defined if compiled for Android
# CORRADE_PLUGINMANAGER_NO_DYNAMIC_PLUGIN_SUPPORT - Defined if PluginManager
# doesn't support dynamic plugin loading due to platform limitations
# CORRADE_TESTSUITE_TARGET_XCTEST - Defined if TestSuite is targetting Xcode
# XCTest
# CORRADE_UTILITY_USE_ANSI_COLORS - Defined if ANSI escape sequences are used
# for colored output with Utility::Debug on Windows
#
# Additionally these variables are defined for internal usage:
#
# CORRADE_INCLUDE_DIR - Root include dir
# CORRADE_*_LIBRARY_DEBUG - Debug version of given library, if found
# CORRADE_*_LIBRARY_RELEASE - Release version of given library, if found
# CORRADE_*_EXECUTABLE - Location of given executable, if found
# CORRADE_USE_MODULE - Path to UseCorrade.cmake module (included
# automatically)
# CORRADE_TESTSUITE_XCTEST_RUNNER - Path to XCTestRunner.mm.in file
# CORRADE_TESTSUITE_ADB_RUNNER - Path to AdbRunner.sh file
# CORRADE_PEDANTIC_COMPILER_OPTIONS - List of pedantic compiler options used
# for targets with :prop_tgt:`CORRADE_USE_PEDANTIC_FLAGS` enabled
# CORRADE_PEDANTIC_COMPILER_DEFINITIONS - List of pedantic compiler
# definitions used for targets with :prop_tgt:`CORRADE_USE_PEDANTIC_FLAGS`
# enabled
#
# Workflows without :prop_tgt:`IMPORTED` targets are deprecated and the
# following variables are included just for backwards compatibility and only if
# :variable:`CORRADE_BUILD_DEPRECATED` is enabled:
#
# CORRADE_CXX_FLAGS - Pedantic compile flags. Use
# :prop_tgt:`CORRADE_USE_PEDANTIC_FLAGS` property or
# :variable:`CORRADE_PEDANTIC_COMPILER_DEFINITIONS` /
# :variable:`CORRADE_PEDANTIC_COMPILER_OPTIONS` list variables instead.
#
# Corrade provides these macros and functions:
#
# .. command:: corrade_add_test
#
# Add unit test using Corrade's TestSuite::
#
# corrade_add_test(<test name>
# <sources>...
# [LIBRARIES <libraries>...]
# [FILES <files>...]
# [ARGUMENTS <arguments>...])
#
# Test name is also executable name. You can use ``LIBRARIES`` to specify
# libraries to link with instead of using :command:`target_link_libraries()`.
# The ``Corrade::TestSuite`` target is linked automatically to each test. Note
# that the :command:`enable_testing()` function must be called explicitly.
# Arguments passed after ``ARGUMENTS`` will be appended to the test
# command line. ``ARGUMENTS`` are supported everywhere except when
# ``CORRADE_TESTSUITE_TARGET_XCTEST`` is enabled.
#
# You can list files needed by the test in the ``FILES`` section. If given
# filename is relative, it is treated relatively to `CMAKE_CURRENT_SOURCE_DIR`.
# The files are added to the :prop_test:`REQUIRED_FILES` target property. On
# Emscripten they are bundled to the executable and available in the virtual
# filesystem root. On Android they are copied along the executable to the
# target. In case of Emscripten and Android, if the file is absolute or
# contains ``..``, only the leaf name is used. Alternatively you can have a
# filename formatted as ``<input>@<output>``, in which case the ``<input>`` is
# treated as local filesystem location and ``<output>`` as remote/virtual
# filesystem location. The remote location can't be absolute or contain ``..``
# / ``@`` characters.
#
# Unless :variable:`CORRADE_TESTSUITE_TARGET_XCTEST` is set, test cases on iOS
# targets are created as bundles with bundle identifier set to CMake project
# name by default. Use the cache variable :variable:`CORRADE_TESTSUITE_BUNDLE_IDENTIFIER_PREFIX`
# to change it to something else.
#
# .. command:: corrade_add_resource
#
# Compile data resources into application binary::
#
# corrade_add_resource(<name> <resources.conf>)
#
# Depends on ``Corrade::rc``, which is part of Corrade utilities. This command
# generates resource data using given configuration file in current build
# directory. Argument name is name under which the resources can be explicitly
# loaded. Variable ``<name>`` contains compiled resource filename, which is
# then used for compiling library / executable. On CMake >= 3.1 the
# `resources.conf` file can contain UTF-8-encoded filenames. Example usage::
#
# corrade_add_resource(app_resources resources.conf)
# add_executable(app source1 source2 ... ${app_resources})
#
# .. command:: corrade_add_plugin
#
# Add dynamic plugin::
#
# corrade_add_plugin(<plugin name>
# "<debug binary install dir>;<debug library install dir>"
# "<release binary install dir>;<release library install dir>"
# <metadata file>
# <sources>...)
#
# The macro adds preprocessor directive ``CORRADE_DYNAMIC_PLUGIN``. Additional
# libraries can be linked in via :command:`target_link_libraries(plugin_name ...) <target_link_libraries>`.
# On DLL platforms, the plugin DLLs and metadata files are put into
# ``<debug binary install dir>``/``<release binary install dir>`` and the
# ``*.lib`` files into ``<debug library install dir>``/``<release library install dir>``.
# On non-DLL platforms everything is put into ``<debug library install dir>``/
# ``<release library install dir>``.
#
# corrade_add_plugin(<plugin name>
# <debug install dir>
# <release install dir>
# <metadata file>
# <sources>...)
#
# Unline the above version this puts everything into ``<debug install dir>`` on
# both DLL and non-DLL platforms. If ``<debug install dir>`` is set to
# :variable:`CMAKE_CURRENT_BINARY_DIR` (e.g. for testing purposes), the files
# are copied directly, without the need to perform install step. Note that the
# files are actually put into configuration-based subdirectory, i.e.
# ``${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}``. See documentation of
# :variable:`CMAKE_CFG_INTDIR` variable for more information.
#
# .. command:: corrade_add_static_plugin
#
# Add static plugin::
#
# corrade_add_static_plugin(<plugin name>
# "<binary install dir>;<library install dir>"
# <metadata file>
# <sources>...)
#
# The macro adds preprocessor directive ``CORRADE_STATIC_PLUGIN``. Additional
# libraries can be linked in via :command:`target_link_libraries(plugin_name ...) <target_link_libraries>`.
# The ``<binary install dir>`` is ignored and included just for compatibility
# with the :command:`corrade_add_plugin` command, everything is installed into
# ``<library install dir>``. Note that plugins built in debug configuration
# (e.g. with :variable:`CMAKE_BUILD_TYPE` set to ``Debug``) have ``"-d"``
# suffix to make it possible to have both debug and release plugins installed
# alongside each other.
#
# corrade_add_static_plugin(<plugin name>
# <install dir>
# <metadata file>
# <sources>...)
#
# Equivalent to the above with ``<library install dir>`` set to ``<install dir>``.
# If ``<install dir>`` is set to :variable:`CMAKE_CURRENT_BINARY_DIR` (e.g. for
# testing purposes), no installation rules are added.
#
# .. command:: corrade_find_dlls_for_libs
#
# Find corresponding DLLs for library files::
#
# corrade_find_dlls_for_libs(<output variable> <libs>...)
#
# Available only on Windows, for all ``*.lib`` files tries to find
# corresponding DLL file. Useful for bundling dependencies for e.g. WinRT
# packages.
#
#
# This file is part of Corrade.
#
# Copyright © 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016,
# 2017, 2018, 2019 Vladimír Vondruš <mosra@centrum.cz>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
# Root include dir
find_path(CORRADE_INCLUDE_DIR
NAMES Corrade/Corrade.h)
mark_as_advanced(CORRADE_INCLUDE_DIR)
# Configuration file
find_file(_CORRADE_CONFIGURE_FILE configure.h
HINTS ${CORRADE_INCLUDE_DIR}/Corrade/)
mark_as_advanced(_CORRADE_CONFIGURE_FILE)
# We need to open configure.h file from CORRADE_INCLUDE_DIR before we check for
# the components. Bail out with proper error message if it wasn't found. The
# complete check with all components is further below.
if(NOT CORRADE_INCLUDE_DIR)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Corrade
REQUIRED_VARS CORRADE_INCLUDE_DIR _CORRADE_CONFIGURE_FILE)
endif()
# Read flags from configuration
file(READ ${_CORRADE_CONFIGURE_FILE} _corradeConfigure)
set(_corradeFlags
# WARNING: CAREFUL HERE, the string(FIND) succeeds even if a subset is
# found -- so e.g. looking for TARGET_GL will match TARGET_GLES2 as well.
# So far that's not a problem, but might become an issue for new flags.
MSVC2015_COMPATIBILITY
MSVC2017_COMPATIBILITY
MSVC2019_COMPATIBILITY
BUILD_DEPRECATED
BUILD_STATIC
BUILD_MULTITHREADED
TARGET_UNIX
TARGET_APPLE
TARGET_IOS
TARGET_IOS_SIMULATOR
TARGET_WINDOWS
TARGET_WINDOWS_RT
TARGET_EMSCRIPTEN
TARGET_ANDROID
PLUGINMANAGER_NO_DYNAMIC_PLUGIN_SUPPORT
TESTSUITE_TARGET_XCTEST
UTILITY_USE_ANSI_COLORS)
foreach(_corradeFlag ${_corradeFlags})
string(FIND "${_corradeConfigure}" "#define CORRADE_${_corradeFlag}" _corrade_${_corradeFlag})
if(NOT _corrade_${_corradeFlag} EQUAL -1)
set(CORRADE_${_corradeFlag} 1)
endif()
endforeach()
# CMake module dir
find_path(_CORRADE_MODULE_DIR
NAMES UseCorrade.cmake CorradeLibSuffix.cmake
PATH_SUFFIXES share/cmake/Corrade)
mark_as_advanced(_CORRADE_MODULE_DIR)
set(CORRADE_USE_MODULE ${_CORRADE_MODULE_DIR}/UseCorrade.cmake)
set(CORRADE_LIB_SUFFIX_MODULE ${_CORRADE_MODULE_DIR}/CorradeLibSuffix.cmake)
# Ensure that all inter-component dependencies are specified as well
foreach(_component ${Corrade_FIND_COMPONENTS})
string(TOUPPER ${_component} _COMPONENT)
if(_component STREQUAL Containers)
set(_CORRADE_${_COMPONENT}_DEPENDENCIES Utility)
elseif(_component STREQUAL Interconnect)
set(_CORRADE_${_COMPONENT}_DEPENDENCIES Utility)
elseif(_component STREQUAL PluginManager)
set(_CORRADE_${_COMPONENT}_DEPENDENCIES Containers Utility rc)
elseif(_component STREQUAL TestSuite)
set(_CORRADE_${_COMPONENT}_DEPENDENCIES Utility Main) # see below
elseif(_component STREQUAL Utility)
set(_CORRADE_${_COMPONENT}_DEPENDENCIES Containers rc)
endif()
# Mark the dependencies as required if the component is also required
if(Corrade_FIND_REQUIRED_${_component})
foreach(_dependency ${_CORRADE_${_COMPONENT}_DEPENDENCIES})
set(Corrade_FIND_REQUIRED_${_dependency} TRUE)
endforeach()
endif()
list(APPEND _CORRADE_ADDITIONAL_COMPONENTS ${_CORRADE_${_COMPONENT}_DEPENDENCIES})
# Main is linked only in corrade_add_test(), not to everything that depends
# on TestSuite, so remove it from the list again once we filled the above
# variables
if(_component STREQUAL TestSuite)
set(_CORRADE_${_COMPONENT}_DEPENDENCIES Utility)
endif()
endforeach()
# Join the lists, remove duplicate components
if(_CORRADE_ADDITIONAL_COMPONENTS)
list(INSERT Corrade_FIND_COMPONENTS 0 ${_CORRADE_ADDITIONAL_COMPONENTS})
endif()
if(Corrade_FIND_COMPONENTS)
list(REMOVE_DUPLICATES Corrade_FIND_COMPONENTS)
endif()
# Component distinction
set(_CORRADE_LIBRARY_COMPONENTS "^(Containers|Interconnect|Main|PluginManager|TestSuite|Utility)$")
if(CORRADE_TARGET_WINDOWS)
# CorradeMain is a real library only on windows, a dummy target elsewhere
set(_CORRADE_HEADER_ONLY_COMPONENTS "^(Containers)$")
else()
set(_CORRADE_HEADER_ONLY_COMPONENTS "^(Containers|Main)$")
endif()
set(_CORRADE_EXECUTABLE_COMPONENTS "^(rc)$")
# Find all components
foreach(_component ${Corrade_FIND_COMPONENTS})
string(TOUPPER ${_component} _COMPONENT)
# Create imported target in case the library is found. If the project is
# added as subproject to CMake, the target already exists and all the
# required setup is already done from the build tree.
if(TARGET Corrade::${_component})
set(Corrade_${_component}_FOUND TRUE)
else()
# Library (and not header-only) components
if(_component MATCHES ${_CORRADE_LIBRARY_COMPONENTS} AND NOT _component MATCHES ${_CORRADE_HEADER_ONLY_COMPONENTS})
add_library(Corrade::${_component} UNKNOWN IMPORTED)
# Try to find both debug and release version
find_library(CORRADE_${_COMPONENT}_LIBRARY_DEBUG Corrade${_component}-d)
find_library(CORRADE_${_COMPONENT}_LIBRARY_RELEASE Corrade${_component})
mark_as_advanced(CORRADE_${_COMPONENT}_LIBRARY_DEBUG
CORRADE_${_COMPONENT}_LIBRARY_RELEASE)
if(CORRADE_${_COMPONENT}_LIBRARY_RELEASE)
set_property(TARGET Corrade::${_component} APPEND PROPERTY
IMPORTED_CONFIGURATIONS RELEASE)
set_property(TARGET Corrade::${_component} PROPERTY
IMPORTED_LOCATION_RELEASE ${CORRADE_${_COMPONENT}_LIBRARY_RELEASE})
endif()
if(CORRADE_${_COMPONENT}_LIBRARY_DEBUG)
set_property(TARGET Corrade::${_component} APPEND PROPERTY
IMPORTED_CONFIGURATIONS DEBUG)
set_property(TARGET Corrade::${_component} PROPERTY
IMPORTED_LOCATION_DEBUG ${CORRADE_${_COMPONENT}_LIBRARY_DEBUG})
endif()
endif()
# Header-only library components
if(_component MATCHES ${_CORRADE_HEADER_ONLY_COMPONENTS})
add_library(Corrade::${_component} INTERFACE IMPORTED)
endif()
# Default include path names to look for for library / header-only
# components
if(_component MATCHES ${_CORRADE_LIBRARY_COMPONENTS})
set(_CORRADE_${_COMPONENT}_INCLUDE_PATH_SUFFIX Corrade/${_component})
set(_CORRADE_${_COMPONENT}_INCLUDE_PATH_NAMES ${_component}.h)
endif()
# Executable components
if(_component MATCHES ${_CORRADE_EXECUTABLE_COMPONENTS})
add_executable(Corrade::${_component} IMPORTED)
find_program(CORRADE_${_COMPONENT}_EXECUTABLE corrade-${_component})
mark_as_advanced(CORRADE_${_COMPONENT}_EXECUTABLE)
if(CORRADE_${_COMPONENT}_EXECUTABLE)
set_property(TARGET Corrade::${_component} PROPERTY
IMPORTED_LOCATION ${CORRADE_${_COMPONENT}_EXECUTABLE})
endif()
endif()
# No special setup for Containers library
# Interconnect library
if(_component STREQUAL Interconnect)
# Disable /OPT:ICF on MSVC, which merges functions with identical
# contents and thus breaks signal comparison
if(CORRADE_TARGET_WINDOWS AND CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
if(CMAKE_VERSION VERSION_LESS 3.13)
set_property(TARGET Corrade::${_component} PROPERTY
INTERFACE_LINK_LIBRARIES "-OPT:NOICF,REF")
else()
set_property(TARGET Corrade::${_component} PROPERTY
INTERFACE_LINK_OPTIONS "/OPT:NOICF,REF")
endif()
endif()
# Main library
elseif(_component STREQUAL Main)
set(_CORRADE_${_COMPONENT}_INCLUDE_PATH_SUFFIX Corrade)
set(_CORRADE_${_COMPONENT}_INCLUDE_PATH_NAMES Corrade.h)
if(CORRADE_TARGET_WINDOWS)
if(NOT MINGW)
# Abusing INTERFACE_LINK_LIBRARIES because
# INTERFACE_LINK_OPTIONS is only since 3.13. They treat
# things with `-` in front as linker flags and fortunately
# I can use `-ENTRY` instead of `/ENTRY`.
# https://gitlab.kitware.com/cmake/cmake/issues/16543
set_property(TARGET Corrade::${_component} APPEND PROPERTY
INTERFACE_LINK_LIBRARIES "-ENTRY:$<$<NOT:$<BOOL:$<TARGET_PROPERTY:WIN32_EXECUTABLE>>>:wmainCRTStartup>$<$<BOOL:$<TARGET_PROPERTY:WIN32_EXECUTABLE>>:wWinMainCRTStartup>")
else()
set_property(TARGET Corrade::${_component} APPEND PROPERTY
INTERFACE_LINK_LIBRARIES "-municode")
endif()
endif()
# PluginManager library
elseif(_component STREQUAL PluginManager)
# -ldl is handled by Utility now
# TestSuite library has some additional files
elseif(_component STREQUAL TestSuite)
# XCTest runner file
if(CORRADE_TESTSUITE_TARGET_XCTEST)
find_file(CORRADE_TESTSUITE_XCTEST_RUNNER XCTestRunner.mm.in
PATH_SUFFIXES share/corrade/TestSuite)
set(CORRADE_TESTSUITE_XCTEST_RUNNER_NEEDED CORRADE_TESTSUITE_XCTEST_RUNNER)
# ADB runner file
elseif(CORRADE_TARGET_ANDROID)
find_file(CORRADE_TESTSUITE_ADB_RUNNER AdbRunner.sh
PATH_SUFFIXES share/corrade/TestSuite)
set(CORRADE_TESTSUITE_ADB_RUNNER_NEEDED CORRADE_TESTSUITE_ADB_RUNNER)
# Emscripten runner file
elseif(CORRADE_TARGET_EMSCRIPTEN)
find_file(CORRADE_TESTSUITE_EMSCRIPTEN_RUNNER EmscriptenRunner.html.in
PATH_SUFFIXES share/corrade/TestSuite)
set(CORRADE_TESTSUITE_EMSCRIPTEN_RUNNER_NEEDED CORRADE_TESTSUITE_EMSCRIPTEN_RUNNER)
endif()
# Utility library (contains all setup that is used by others)
elseif(_component STREQUAL Utility)
# Top-level include directory
set_property(TARGET Corrade::${_component} APPEND PROPERTY
INTERFACE_INCLUDE_DIRECTORIES ${CORRADE_INCLUDE_DIR})
# Require (at least) C++11 for users
set_property(TARGET Corrade::${_component} PROPERTY
INTERFACE_CORRADE_CXX_STANDARD 11)
set_property(TARGET Corrade::${_component} APPEND PROPERTY
COMPATIBLE_INTERFACE_NUMBER_MAX CORRADE_CXX_STANDARD)
# Directory::libraryLocation() needs this
if(CORRADE_TARGET_UNIX)
set_property(TARGET Corrade::${_component} APPEND PROPERTY
INTERFACE_LINK_LIBRARIES ${CMAKE_DL_LIBS})
endif()
# AndroidLogStreamBuffer class needs to be linked to log library
if(CORRADE_TARGET_ANDROID)
set_property(TARGET Corrade::${_component} APPEND PROPERTY
INTERFACE_LINK_LIBRARIES "log")
endif()
endif()
# Find library includes
if(_component MATCHES ${_CORRADE_LIBRARY_COMPONENTS})
find_path(_CORRADE_${_COMPONENT}_INCLUDE_DIR
NAMES ${_CORRADE_${_COMPONENT}_INCLUDE_PATH_NAMES}
HINTS ${CORRADE_INCLUDE_DIR}/${_CORRADE_${_COMPONENT}_INCLUDE_PATH_SUFFIX})
mark_as_advanced(_CORRADE_${_COMPONENT}_INCLUDE_DIR)
endif()
# Add inter-library dependencies
if(_component MATCHES ${_CORRADE_LIBRARY_COMPONENTS} OR _component MATCHES ${_CORRADE_HEADER_ONLY_COMPONENTS})
foreach(_dependency ${_CORRADE_${_COMPONENT}_DEPENDENCIES})
if(_dependency MATCHES ${_CORRADE_LIBRARY_COMPONENTS} OR _dependency MATCHES ${_CORRADE_HEADER_ONLY_COMPONENTS})
set_property(TARGET Corrade::${_component} APPEND PROPERTY
INTERFACE_LINK_LIBRARIES Corrade::${_dependency})
endif()
endforeach()
endif()
# Decide if the component was found
if((_component MATCHES ${_CORRADE_LIBRARY_COMPONENTS} AND _CORRADE_${_COMPONENT}_INCLUDE_DIR AND (_component MATCHES ${_CORRADE_HEADER_ONLY_COMPONENTS} OR CORRADE_${_COMPONENT}_LIBRARY_RELEASE OR CORRADE_${_COMPONENT}_LIBRARY_DEBUG)) OR (_component MATCHES ${_CORRADE_EXECUTABLE_COMPONENTS} AND CORRADE_${_COMPONENT}_EXECUTABLE))
set(Corrade_${_component}_FOUND TRUE)
else()
set(Corrade_${_component}_FOUND FALSE)
endif()
endif()
endforeach()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Corrade REQUIRED_VARS
CORRADE_INCLUDE_DIR
_CORRADE_MODULE_DIR
_CORRADE_CONFIGURE_FILE
${CORRADE_TESTSUITE_XCTEST_RUNNER_NEEDED}
${CORRADE_TESTSUITE_ADB_RUNNER_NEEDED}
${CORRADE_TESTSUITE_EMSCRIPTEN_RUNNER_NEEDED}
HANDLE_COMPONENTS)
# Finalize the finding process
include(${CORRADE_USE_MODULE})
# Installation dirs
set(CORRADE_INCLUDE_INSTALL_PREFIX "."
CACHE STRING "Prefix where to put platform-independent include and other files")
set(CORRADE_INCLUDE_INSTALL_DIR ${CORRADE_INCLUDE_INSTALL_PREFIX}/include/Corrade)

1150
modules/FindMagnum.cmake Normal file

File diff suppressed because it is too large Load Diff

42
src/CMakeLists.txt Normal file
View File

@@ -0,0 +1,42 @@
find_package(Corrade REQUIRED Main)
find_package(Magnum REQUIRED GL)
find_package(Qt5 REQUIRED COMPONENTS Core Quick)
if(MAGNUM_TARGET_GLES AND NOT MAGNUM_TARGET_DESKTOP_GLES)
find_package(Magnum REQUIRED EglContext)
elseif(CORRADE_TARGET_WINDOWS)
find_package(Magnum REQUIRED WglContext)
elseif(CORRADE_TARGET_APPLE)
find_package(Magnum REQUIRED CglContext)
elseif(CORRADE_TARGET_UNIX)
find_package(Magnum REQUIRED GlxContext)
else()
message(FATAL_ERROR "Magnum context creation is not supported on this platform")
endif()
set_directory_properties(PROPERTIES CORRADE_USE_PEDANTIC_FLAGS ON)
if(ANDROID)
add_library(MyApplication SHARED
magnum_render.cpp
magnum_item.cpp
qml/main.qrc
main.cpp)
else()
add_executable(MyApplication
magnum_render.cpp
magnum_item.cpp
qml/main.qrc
main.cpp)
endif()
target_compile_definitions(MyApplication
PRIVATE $<$<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>:QT_QML_DEBUG>)
target_link_libraries(MyApplication PRIVATE
Corrade::Main
Magnum::GL
Magnum::GLContext
Magnum::Magnum
Qt5::Core
Qt5::Quick)

11
src/glclampf.h Normal file
View File

@@ -0,0 +1,11 @@
#ifndef GLCLAMPF_H
#define GLCLAMPF_H
#if 1
typedef GLfloat GLclampf;
#undef __glew_h__ /* shh, Qt, shh */
#undef __GLEW_H__
#include <QOpenGLFunctions>
#endif
#endif // GLCLAMPF_H

81
src/magnum_item.cpp Normal file
View File

@@ -0,0 +1,81 @@
#include <Magnum/GL/Framebuffer.h>
#include <Magnum/Platform/GLContext.h>
#include <QtCore/QRunnable>
#include <QtQuick/QQuickWindow>
#include <QOpenGLFramebufferObject>
#include "magnum_item.h"
#include "magnum_render.h"
using namespace std;
using namespace Magnum;
using namespace Math::Literals;
class MagnumFBORenderer : public QQuickFramebufferObject::Renderer {
public:
MagnumFBORenderer(QQuickWindow *window, MagnumRenderer *renderer) :
m_window(window),
m_renderer(renderer) {}
void render() override {
m_renderer->render();
m_window->resetOpenGLState();
update();
}
void synchronize(QQuickFramebufferObject *item) override {
auto mitem = static_cast<MagnumItem*>(item);
m_renderer->hue(mitem->hue());
}
QOpenGLFramebufferObject *createFramebufferObject(const QSize &size) override {
QOpenGLFramebufferObjectFormat format;
format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil);
format.setSamples(4);
m_fbo = new QOpenGLFramebufferObject(size, format);
if (m_ctx == nullptr)
m_ctx = new Platform::GLContext();
Platform::GLContext::makeCurrent(m_ctx);
m_renderer->reset(
m_ctx,
GL::Framebuffer::wrap(
m_fbo->handle(), {{}, {size.width(),
size.height()}}));
return m_fbo;
}
private:
QQuickWindow *m_window;
QOpenGLFramebufferObject *m_fbo;
Platform::GLContext *m_ctx{};
MagnumRenderer *m_renderer;
};
MagnumItem::MagnumItem() : m_renderer(new MagnumRenderer()) {
setMirrorVertically(true);
}
QQuickFramebufferObject::Renderer *MagnumItem::createRenderer() const {
return new MagnumFBORenderer(window(), m_renderer);
}
void MagnumItem::setHue(qreal hue) {
if (hue == m_hue) return;
m_hue = hue;
emit hueChanged();
update();
}
class CleanupJob : public QRunnable {
public:
CleanupJob(MagnumRenderer *renderer) : m_renderer(renderer) {}
void run() override { delete m_renderer; }
private:
MagnumRenderer *m_renderer;
};
void MagnumItem::releaseResources() {
window()->scheduleRenderJob(
new CleanupJob(m_renderer),
QQuickWindow::BeforeSynchronizingStage);
m_renderer = nullptr;
}

36
src/magnum_item.h Normal file
View File

@@ -0,0 +1,36 @@
#ifndef MAGNUM_ITEM_H
#define MAGNUM_ITEM_H
#include <Magnum/GL/Framebuffer.h>
#include <Magnum/Platform/GLContext.h>
#include "glclampf.h"
#include <QOpenGLFunctions>
#include <QtQuick/QQuickFramebufferObject>
// Forward declaring the renderer to avoid CMake's AUTOMOC
// to process Magnum's headers (where it fails)
class MagnumRenderer;
class MagnumItem : public QQuickFramebufferObject {
Q_OBJECT
Q_PROPERTY(qreal hue READ hue WRITE setHue NOTIFY hueChanged)
public:
MagnumItem();
Renderer *createRenderer() const override;
inline qreal hue() const { return m_hue; }
void setHue(qreal hue);
signals:
void hueChanged();
private:
void releaseResources() override;
qreal m_hue;
MagnumRenderer *m_renderer;
};
#endif // MAGNUM_ITEM_H

33
src/magnum_render.cpp Normal file
View File

@@ -0,0 +1,33 @@
#include <Magnum/GL/Framebuffer.h>
#include <Magnum/GL/Renderer.h>
#include <Magnum/Math/Color.h>
#include <Magnum/Platform/GLContext.h>
#include "magnum_render.h"
using namespace Magnum;
MagnumRenderer::MagnumRenderer() {}
MagnumRenderer::~MagnumRenderer() {}
void MagnumRenderer::hue(float hue) {
m_hue = hue;
}
void MagnumRenderer::reset(Platform::GLContext *ctx, GL::Framebuffer fbo) {
m_FBO = std::move(fbo);
m_ctx = ctx;
}
void MagnumRenderer::render() {
m_ctx->resetState(GL::Context::State::ExitExternal);
GL::Renderer::setClearColor(
Color4::fromHsv({Deg(m_hue), .3f, .9f}));
m_FBO.bind();
m_FBO.clear(GL::FramebufferClear::Color |
GL::FramebufferClear::Depth);
m_ctx->resetState(GL::Context::State::EnterExternal);
}

24
src/magnum_render.h Normal file
View File

@@ -0,0 +1,24 @@
#ifndef MAGNUM_RENDER_H
#define MAGNUM_RENDER_H
#include <Magnum/GL/Framebuffer.h>
#include <Magnum/Platform/GLContext.h>
using namespace Magnum;
class MagnumRenderer {
public:
MagnumRenderer();
~MagnumRenderer();
void render();
void reset(Platform::GLContext *ctx, GL::Framebuffer fbo);
void hue(float hue);
private:
Platform::GLContext *m_ctx{nullptr};
GL::Framebuffer m_FBO{NoCreate};
float m_hue;
};
#endif // MAGNUM_RENDER_H

36
src/main.cpp Normal file
View File

@@ -0,0 +1,36 @@
#include <Corrade/Containers/Optional.h>
#include <Magnum/GL/Framebuffer.h>
#include <Magnum/Platform/GLContext.h>
#include "magnum_item.h"
#include "glclampf.h"
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QLoggingCategory>
int main(int argc, char *argv[]) {
// Enable AA
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication::setAttribute(Qt::AA_UseOpenGLES);
// Initialize Qt application
QGuiApplication app(argc, argv);
// Enable logging
QLoggingCategory::setFilterRules("qt.scenegraph.general=true");
// Manually register custom types
qmlRegisterType<MagnumItem>("Magnum", 1, 0, "Magnum");
QQmlApplicationEngine engine;
const QUrl url(QStringLiteral("qrc:/main.qml"));
QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
&app, [url](QObject *obj, const QUrl &objUrl) {
if (!obj && url == objUrl)
QCoreApplication::exit(-1);
}, Qt::QueuedConnection);
engine.load(url);
return app.exec();
}

22
src/qml/main.qml Normal file
View File

@@ -0,0 +1,22 @@
import QtQuick 2.12
import QtQuick.Controls 2.5
import QtQuick.Layouts 1.3
import Magnum 1.0
ApplicationWindow {
id: app
visible: true
width: 640
height: 480
title: qsTr("My Application")
Shortcut {
sequence: "q"
onActivated: app.close()
}
Magnum {
anchors.fill: parent
hue: hue.value
}
}

6
src/qml/main.qrc Normal file
View File

@@ -0,0 +1,6 @@
<RCC>
<qresource prefix="/">
<file>main.qml</file>
<file>qtquickcontrols2.conf</file>
</qresource>
</RCC>

View File

@@ -0,0 +1,9 @@
; This file can be edited to change the style of the application
; Read "Qt Quick Controls 2 Configuration File" for details:
; http://doc.qt.io/qt-5/qtquickcontrols2-configuration.html
[Controls]
Style=Fusion
[Fusion\Palette]
Highlight=#ff0000